var R = {
    boosters: {
        add: '.png',
        bg: '.png',
        icon_bg: '.png',
        icon_lock: '.png',
        icon_sel: '.png',
        t_extramove: '.png'
    },
    coverloading: {
        bg: '.png',
        p_bg: '.png',
        p_fg: '.png'
    },
    game: {
        goals: {
            bg: '.png',
            col_bg_1: '.png',
            col_bg_2: '.png',
            col_bg_3: '.png',
            col_bg_4: '.png',
            goals_1: '.png',
            goals_2: '.png',
            goals_3: '.png',
            goals_4: '.png',
            moveleft: '.png',
            growth: '.png'
        },
        map: {
            grids: '.png',
            outline: '.png',
            sel: '.png'
        }
    },
    goals: {
        bg: '.png',
        icons: {
            apple: '.png',
            bird: '.png',
            carrots: '.png',
            dog: '.png',
            flower: '.png',
            grass: '.png',
            onions: '.png',
            spider: '.png',
            strawberry: '.png',
            sunflower: '.png',
            water: '.png'
        }
    },
    levelselect: {
        test1: '.png'
    },
    map: {
        common: {
            bt_apple_d: '.png',
            bt_apple_u: '.png',
            bt_cow: '.png',
            bt_fox_d: '.png',
            bt_fox_u: '.png',
            star: '.png'
        },
        map1: {
            bg: '.png',
            frame_1: '.png',
            frame_10: '.png',
            frame_11: '.png',
            frame_12: '.png',
            frame_13: '.png',
            frame_14: '.png',
            frame_15: '.png',
            frame_2: '.png',
            frame_3: '.png',
            frame_4: '.png',
            frame_5: '.png',
            frame_6: '.png',
            frame_7: '.png',
            frame_8: '.png',
            frame_9: '.png'
        }
    },
    target: {
        bg: '.png',
        bt_disable: '.png',
        bt_play_c: '.png',
        bt_play_n: '.png',
        close: '.png',
        star: '.png',
        star_bg: '.png',
        title_bg: '.png'
    },
    toplist: {
        bg: '.png'
    },
    widget: {
        progress: '.png'
    }
};

require('glcore/texturecache.js').exportTextures('images', R, exports);
